What will your contribution be?
30 November 2016
Are you ready?
Well, are you? Deadcember starts tomorrow and the theme this year is "The Quick and the Dead". I'm going for some Grenadier-but-now-made-by-Mirliton skeleton cavalry.
Labels:
Deadcember16,
Oldhammer,
Undead
24 November 2016
Averaigne campaign - session 27
NB - this uses Matt Finch's excellent Tomb of the Iron God module and may contain spoilers.
With Nausicaa still irritated about the marks that the ghoul claws had left on her face, Tybalt complaining about about his dreadful luck, and Jean pale and staggering like a man just back on his feet after a three-day fever, Gwen took hold of her map and led the way through the doorway the injured ghoul had apparently fled through.
With Nausicaa still irritated about the marks that the ghoul claws had left on her face, Tybalt complaining about about his dreadful luck, and Jean pale and staggering like a man just back on his feet after a three-day fever, Gwen took hold of her map and led the way through the doorway the injured ghoul had apparently fled through.
14 November 2016
Deadcember is coming
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| "Deadcember" by Zhu Bajie. And it's all mine mwahaahahah! |
Yes, ghouls and boys, we're nearly at that special time of year again when we concentrate our model-painting efforts on the undead. Last year there were some spectacularly boney contributions so I wanted to sneak in a reminder to give you time to plan. I thought that a theme beyond just "undead" might be a good way to give people focus so I've chosen "the quick and the dead". Something speedy, then, be that zombie dragons, skeletal chariots, ghost knights, carrion, whatever. There will be a prize this year - one of Justin Coutange's lovely oldhammery skeleton ogres - for the entry I choose as my favourite on purely subjective grounds. Details of how to enter your photos to follow.
Labels:
Deadcember16,
Oldhammer,
Undead
13 November 2016
Averaigne campaign - session 26
NB - this uses Matt Finch's excellent Tomb of the Iron God module and may contain spoilers
After an uneventful night in their makeshift fortified camp, the party decide to head back down into the remains of the temple and carry on where they left off.
After an uneventful night in their makeshift fortified camp, the party decide to head back down into the remains of the temple and carry on where they left off.
11 November 2016
Armistice day
More than a touch disheartened by the way this year's major plebiscites in the English speaking world have led to a vituperative fracturing of society into us/them, I pray that we aren't in the slow slide back towards the sort of events that we recall today.
31 October 2016
t'other half
In a brief moment of calm (real life having become disconcertingly Real over the last few days), I came up with the spell book that will be the back of the Magic User sheet for my BFRPG games. I'm also part way through the Thief-specific and generic backsheets and will post them all here for anyone to download and use as they please once they're complete. Oh, and I need to fiddle around to make the backpack smaller for the halfling front sheet.
28 October 2016
Half a character sheet
Inspired as so often by Dyson Logos, and the fabulously illustrated sheets from the Doomslakers pages, and trying to get a handle on my encumbrance issues that I discussed recently, I've come up with the front of a planned two-sided character sheet for humans, elves and dwarves in BFRPG. I might redraw the backpack with one row fewer boxes for halflings.
Still to come is the reverse side with spell-book, thief skills and space for notes.
Feedback and suggestions welcome.
Rab
Still to come is the reverse side with spell-book, thief skills and space for notes.
Feedback and suggestions welcome.
Rab
27 October 2016
Polyhedrals and Parenting
Because they're not at school this week, today I did the following with my boys - some maths, handwriting, reading aloud, basic economics, problem-solving, use of adjectives, probability, imaginative writing, spelling new words through phonics knowledge, science (wild animals, habitats and behaviour), and geography.
That's right, I introduced them to D&D, and it was awesome.
That's right, I introduced them to D&D, and it was awesome.
Labels:
BFRPG,
Gaming with kids,
RPG,
Western Lands
24 October 2016
The burden of encumbrance
If you were going to explore an underground cavern, what kit would you take with you? How about if you had to go on a long hike? Or doing some wild camping? Or going shopping in a new city where you don't really speak the language? Or fighting in a medieval tournament? Or undertaking a religious pilgrimage?
Different kit for different tasks, yes? Heck, I carry different stuff if I'm going to work or to the pub, never mind something more strenuous.
Different kit for different tasks, yes? Heck, I carry different stuff if I'm going to work or to the pub, never mind something more strenuous.
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| Random image search picture showing more or less what I normally have in my pockets |
22 October 2016
Averaigne campaign - session 25
NB - this uses Matt Finch's excellent Tomb of the Iron God module and may contain spoilers
Ghouls defeated (slain or driven off), the party decided they'd head North, away from the direction the surviving corpse-eater had fled in. Several of them are in a bit of a bad way; Nausicaa the elf was partcularly keen to get some rest and the clerics and magician neede time to read or meditate before they'd be able to draw on the powers at their command.
Ghouls defeated (slain or driven off), the party decided they'd head North, away from the direction the surviving corpse-eater had fled in. Several of them are in a bit of a bad way; Nausicaa the elf was partcularly keen to get some rest and the clerics and magician neede time to read or meditate before they'd be able to draw on the powers at their command.
Labels:
Averaigne,
BFRPG,
RPG,
Swords and Wizardry
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