Keen eyes may notice that the header for this, and future, Chaos Army 2017 project posts is a quick cut'n'shunt job on the way that Dale Hurst's eye-catching warband was presented in White Dwarf 135.
Readers of previous posts, particularly from when I chopped about some bits to make a demon, will know how inspirational that article was for me, so it seemed only right to keep a touch of that as I expand the warband into a whole 3,000 point army over the course of this year.
So far I have units/individual characters painted to a total of 907 points. There are also several figures painted for other units, but I'll only count them when the whole unit is done, including bases, shields, and banners. I'm going to be strict!
The next unit up for sharing (although you'll soon see that they are bare metal/plastic/putty) are the most expensive, points-wise, and therefore I wanted to do something special with them - the knights. I have them as "chaos warriors" mounted on "chaos steeds" so my bitzbox was brought into play. In the end I left the riders as they came, but I didn't want a full unit mounted on normal horses, it didn't seem fitting.
Duke Elvon Skullsplitter's Dark Saints (550pts)
The Duke - classic two-part Perry sculpt mounted on a Grenadier dragon-lizard, minus its wings.
This knight might be Marauder, also on a Grenadier now-flightless-dragon-lizard
The most normal of the bunch; knight (citadel Perry, I think) on a Battlemaster board game barded horse with a bit of surgery to attach an 80s chaos steed head.
Another de-winged monster as mount. This one an early griffon with yet another Perry knight astride
And finally the fifth member of the bunch who has been enhanced with bits from a sprue of chaos bits I had, possibly the late 90s early 2000s chaos warrior box that I think I got for bloodbowl conversions originally when it was still for general sale.
So, what does this lot look like on the charge? Like this:
You'll notice they don't fit side-by-side very well (and that's before I add shields), but a slightly over-deep movement tray will sort that. I think I'll fill in the tray so that there are specific slots for them to go in, but that's not a priority!
Comments and criticism welcome,