There was even a rare outburst of gaming giftage from my parents who got me the
The only downside to the game I have found so far is the delicacy of the laser cannons on the x-wings. I had a real scare when one of them got stuck on its peg and when it came off I'd knocked a cannon skew. Cannon duly fixed, I decided to "improve" the stands...
First, fleet and tools assembled - clippers, scalpel, superglue, and 2mm pin-vise.
That metal rod to the left of the glue in the picture above is actually a stack of 2mm diameter, 1mm thick neodymium magnets from my bits box
First I enlarged the hole in the peg-mount under each fighter to remove the flat bit that locates the peg as designed - this make the hole exactly 2mm - and popped a magnet in flush. Then I snipped off the corresponding peg from the support stand, drilled another 2mm hole into it and fitted another magnet, also flush. Like this:
Then rinse and repeat for all your fighters, in my case, eight. Doing all the cutting etc. by eye meant that they weren't all entirely horizontal edges, but the slight variation gives them an acceptably "realistic" air of movement. Well, that's my excuse anyway!
If anyone is considering doing this themselves, I'd actually recommend getting 3mm diameter magnets to match the outer diameter of the stands. Stick one one the end of the bit on the ship, snip the peg off the stand and glue the other magnet flat. No drilling required! As it was, I had the 2mm magnets already so I made do and mended. In other magnet-related news, I only got one set of magnets the wrong way round, by which I mean that seven ships can go on any one of seven stands, but the eighth ship and stand can only go with each other because of the polarity. Not too bad!
As for the strength of the magnets, more than good enough for this size/weight of fighter:
I haven't done it for my new "present to myself" toy, but I may yet revisit the idea if I pick up some larger/stronger magnets at some point to mount this piece of junk:
May the force be with you. Always.
Rab
Good magnet skills, one out of eight being he wrong way round is an impressive ratio. Lots of double checking and magnets flipping over/flying across the table I imagine.
ReplyDeleteTempted by all this x-wing gaming for my kids too...
I certainly now know exactly which bits of my drill, scalpel and clippers are ferrous...
DeleteDo it! Ready painted miniatures, simple mechanics, and it's dead easy to "fly dumb" until they get the hang of it. It also doesn't suffer at all if each player has only one ship to control, unlike having just one unit in a massed battle game.
So is your falcon going to be stock, or will you be cutting it up?
ReplyDeleteStock, definitely! If I ever got a second I'd try to give it the central cockpit mod.
DeleteHappy Birthday mate - all this talk of the force is mighty tempting and distracting on the run up to BOYL! ; )
ReplyDeleteHmmm... which do I want more - that vindictive pleasure of starting a fellow gamer on a new project, or awesome pictures from BOYL (I'll not be there this year as it's on my wedding anniversary) if you're left focussed? I think I want the photos.
DeleteSteve, this isn't the game you're looking for. Yet. Not till September, anyway!
I love Star Wars but have a hard time stomaching the extortionate pricing for the ships. I still get the feeling they're just over priced Micro Machines. The falcon looks like it's rather large though, or you're sporting tiny ittle bittle legs. =D
ReplyDeleteYeah, the ship prices are killer, but two bargains and a birthday present have set me up for as much as will keep me entertained for ages. The only bits that are catching my eye at the moment are a lambda shuttle (I've got a low bid on a mislabelled one on ebay) and perhaps a pair of y-wings at some point. All very much from the "proper" trilogy!
DeleteThe ships are nice in-hand, though, and the pre-paint is surprisingly decent. Oh, and the Falcon model is 13cm long and just under 10cm wide - not too shabby!
Happy Birthday Rab and welcome to the plastic crack that is X Wing. As I discovered you can never have too many TIEs.
ReplyDeleteThanks, Herbert :) I think five plus a Tie Advanced will do for the foreseeable future, although a big game (trench run? attacking the shield generators on a star destroyer?) might need a few more, but that would be something I'd put on with other victims with their own ships!
DeleteAdding the magnets is a great idea, I will have to try this. I'm with you Rab. I was able to get two starters for $12.00 each on a blowout rack at a Target. Then I added a TIE Advanced and two Y-wings, I'm all "proper trilogy" as well.
ReplyDelete$12! You lucky beggar! Proper trilogy is definitely the true way of the jedi, although I can't stop myself being as giddy as a schoolgirl over the forthcoming releases...
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