... 'cos a D&D party don't stop until they're out of healing potions and all the clerics are dead!
If that's the case, this party should keep going for a little while as they have not one, but two fully-fledged clerics, as well as a fighter who has a newfound devotion to the god of safe passage to the afterlife and is seeking holy orders.
Still phone photos, but this is what I've painted this month...
28 January 2018
20 January 2018
D&D party - WIP 2
Those of you who lie awake at night, worrying over my ability to finish painting any figures to completion need fret no longer. At the end of week three of 2018 I have finished three figures, and am probably only one session away from finishing three more. I've amazed even myself!
Here are the current three WIP figures (two Ral Partha, and I think the dog is one of Farmer Maggot's hounds from GW's film tie-in range). I'll save showing the finished miniatures until the whole adventuring party is complete and, if I'm feeling brave, varnished.
These figures represent Dumnorix (cleric of Alathea and righteous smiter), dog (who hasn't appeared in our adventures yet; he's one of the two additional pieces that got lifted from the shelf of shame to join this project), and Nausicaa (elf of great diplomacy, great hair, and great boots).
Here are the current three WIP figures (two Ral Partha, and I think the dog is one of Farmer Maggot's hounds from GW's film tie-in range). I'll save showing the finished miniatures until the whole adventuring party is complete and, if I'm feeling brave, varnished.
These figures represent Dumnorix (cleric of Alathea and righteous smiter), dog (who hasn't appeared in our adventures yet; he's one of the two additional pieces that got lifted from the shelf of shame to join this project), and Nausicaa (elf of great diplomacy, great hair, and great boots).
15 January 2018
D&D party - WIP 1
I'm enjoying painting up these Ral Partha figures for the current characters in my Averaigne campaign which we're playing using the BFRPG rules for a retro-D&D experience. All are WIP, and just snapped with my phone - proper photographs will happen when I finish a batch of them. There are eight characters in total, and two extra pieces if I get round to it. The plan is to complete them all by the end of February.
Gwen Smoll
A tough little fighter who will, when the situation demands, "just whack it with [her] axe".
Oiseau Nouriture
Lights his sword on fire to receive divine guidance.
The man with no name
The next character that Ed O will doubtless get killed in highly characterful but entertainingly idiotic ways.
Gwen Smoll
A tough little fighter who will, when the situation demands, "just whack it with [her] axe".
Oiseau Nouriture
Lights his sword on fire to receive divine guidance.
The next character that Ed O will doubtless get killed in highly characterful but entertainingly idiotic ways.
10 January 2018
Dungeon delving
Regular readers will know that I've overcome my teenage/early-adulthood disdain for roleplaying and have been enthusiastically dungeoneering with retroclone Dungeons and Dragons with my sons and, separately, a group of students (sadly on hiatus while they're off at university). We've been using the excellent opensource Basic Fantasy Roleplaying Game (BFRPG) rules by Chris Gonnerman (Solomariah on several forums), and doing so purely with dice, pencil and paper in full "theatre of the mind" style.
But I got some new toys over Christmas, so I think there's going to be a little more of a half-way approach for encounters from now on. Think props and clarifications, representative rather than millimeter perfect, and absolutely no counting of squares or arguing line of sight! But I still get to use a few figures when I want to. Anyway, the new toys:
A Chessex Battlemat:
Some of the great dry-wipe monster tokens from Billiam Babble of Inked Adventures:
And an impulse purchase of some adventurer miniatures in Autumn last year yielded what I needed to provide suitable figures for the Averaigne crew. Last night I started blocking out metals and a first layer of flesh in front of McMafia:
It feels good to be painting again and starting the new year with a new project feels fresh and appropriate. There's also the chance of a get-together game in mid Spring, so I have a target.
But I got some new toys over Christmas, so I think there's going to be a little more of a half-way approach for encounters from now on. Think props and clarifications, representative rather than millimeter perfect, and absolutely no counting of squares or arguing line of sight! But I still get to use a few figures when I want to. Anyway, the new toys:
A Chessex Battlemat:
Some of the great dry-wipe monster tokens from Billiam Babble of Inked Adventures:
And an impulse purchase of some adventurer miniatures in Autumn last year yielded what I needed to provide suitable figures for the Averaigne crew. Last night I started blocking out metals and a first layer of flesh in front of McMafia:
It feels good to be painting again and starting the new year with a new project feels fresh and appropriate. There's also the chance of a get-together game in mid Spring, so I have a target.
Labels:
Averaigne,
BFRPG,
Painting,
RPG,
Western Lands
8 January 2018
Deadcember 2017 - a champion is crowned
It has been both an absolute pleasure, and a cause for mounting panic, for me throughout December as excellent entry after excellent entry arrived in my inbox for the Deadcember competition (sponsored this year by Ral Partha Europe - thanks chaps!). The pleasure came from the well-planned conversions, clever colour combinations, nostalgia-made-lead model choices, and the evident satisfaction from both completing a figure(s) and from taking part that came across in the submission emails.
But the panic.
Oh yes, the panic. How on Earth was I supposed to pick a winner from this array? Should productivity be rewarded - Alex painted a whole army, and there were other multiple-entrants. Should keeping it hardcore Oldhammer miniatures be a guide? That only leads to the rabbit-hole of "what is Oldhammer?" all over again, and gnomes have only just saved us from that!
It's a cliché of any competition to say that any contributor could have won, but I genuinely mean it when I say I'd have been happy to reward any one of them. In the end I listed them all and picked between two at a time, like in a knock-out competition, using some excel jiggery-pokery to randomise the list. I did it several times and the same winner came out each time, although the final choice was really, really, really hard each time.
2 January 2018
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