Showing posts with label OGRE. Show all posts
Showing posts with label OGRE. Show all posts

14 June 2016

[BB] Rats against Chaos Dwarfs

Despite it being a school-night, I had the house to myself so Malc came round for a game of bloodbowl and to try out the review copy of Deep Cut Studios new "mousemat" bloodbowl pitches. I'll be doing a proper review later on, but you can see it in the photos of our encounter.

Malc brought chaos dwarfs and I thought I'd give my skaven (painted over a decade ago) a run out. We used vanilla teams at 1.1M and Icepelt's LRB6 rulebook.

Ready to go, Malc chose to receive:


20 November 2015

Knovember Knights

I've blatantly stolen the title of this post from Erny (do go and read his blog if you don't already) as it fits this post perfectly. Perhaps I should take inspiration from his Orctober success and encourage chivalric geeking next (k)November?

But back to today and the three reasons for stealing the title.

First, battle is soon to be joined. Based on the Combat of the Thirty, Whiskey Priest and Lenihan (I think) have devised a free-roaming foot tournament in an Oldhammer styleee for some of us Ogres to play on Erny's kitchen table tomorrow. My first adult-adult gaming for months!



Apparently there'll be jousting, too!

8 March 2015

Necr-OGRE-munda



Last night I took my first step into a larger world* and played Necromunda with three of  the other OGRE boys (Erny, Snickit, Whiskey Priest) and two more decent seeming chaps (Al and Peter?) who aren't online as far as I know. It was a blast! Especially as I had no real idea of how the game worked apart from about twenty minutes scanning through the rules file that used to be freely available to download from the GW website. Hand-to-hand combat and the pinned/down rules took me a while to get the hang of, but... the company was good, the miniatures were lovely, the scenery was proper old-school cardboard from the boxed sets - one set of tower sections had even only been punched from its frame that morning. Such old-school goodness!


7 March 2015

Luthor's Peacock Co.

Ahead of tonight's OGRE games of Necromunda, I've got my Guilder gang finished and based - and even with one spare ganger ready to swell numbers if needed. Handily they also form the start of my Rogue Trader and retinue for some retro RT/40K action in the future. Introducing the final three...

Finish the job, don't get killed, get paid, don't drink or gamble it away. That was Tyler Watson's mantra and he stuck to it fervently. See, he'd been above the Line once, and that had been enough. Now every waking moment went towards The Plan - buying the bio-signs and passes to sneak across and set up in a new life where the air was barely 'cycled, no-one was trying to blow your head off, and the food wasn't just nutri-sticks. Finish the job, don't get killed, get paid, don't drink or gamble it away.


19 September 2014

Murder-hobo evening



Beer is good. Free beer is better. And if some old guy in a decent pub starts buying the drinks then, well, it would be rude not to listen to his stories while he keeps your glass full. It had turned into quite a night and among the rest of the group freeloading off the rich codger oaths of friendship had been sworn, plans made, along with promises to the man with the open purse.

Which is why, thought Ladro, he was shivering his hung-over nuts off at the mouth of some gods-forsaken cave at a distinctly unholy early hour with an elf, a dwarf, a jumped-up nobleman's son and his tea-making lackey, an apprentice wizard, and some oddball from out East who stank of stale milk and could only grunt, whinny, or say the word "horse". There'd better be some decent loot in this. I mean, an elf, for Randal's sake! The knightling was making some noble speech that no-one was listening to, not even the tea-boy (who at least had a lantern), the elf was pirouetting and making odd noises which was really winding up the dwarf, and the rest looked just as hungover as he felt. Ohhh, this was going to be a disaster...

14 September 2014

Ladro and friends

As I mentioned in a previous post, I felt my main character thief would need some assistance in his underground procurement of other people's treasure so I had a go at sculpting some fire. Now that it's painted up I'm pretty pleased with it and I got a little carried away and painted up a third fellow as well to provide both a little more muscle in case things should turn nasty, as well as another pair of hands to lug the loot back to the surface.

First up, the muscle: